exalt by the big head mode in retro video game , Eric Testroete created this trippy papercraft self portrayal for Halloween last weekend . The geometrical look use 370 case-by-case paper triangles , and here ’s how he did it :

The first gradation was to model his face in three-D Studio Max . After overlay a wireframe , he added texture in Mudbox 2010 and Photoshop CS3 , before using software called Pepakura to wear the model up into printable section . The upshot is really telling , and he ’s stake a full run - down on the unconscious process : [ Eric TestroeteviaAdam SavageandKotaku ]

https://kotaku.com/irl-big-head-mode-makes-halloween-cool-creepy-5395612

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